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Official ComfyUI: Blender blockout to Seedance 2.5

Spotted, not yet tested

Same idea as LTX Layout-to-Render — 3D controls the camera, AI finishes the shot — but the Seedance 2.5 path, posted by the official ComfyUI account.

On Oct 16 the official @ComfyUI account posted a Blender blockout → Seedance 2.5 workflow, with a graph on comfy.org (https://comfy.org/workflows/3ddb7afa1aa4-3ddb7afa1aa4/). The pattern matches what we covered for LTX: you block the shot in a real 3D tool so camera path and layout are deliberate, then an AI model finishes the look. Here the finisher is Seedance 2.5 instead of the LTX-2.5 Layout-to-Render LoRA.

If you already read our LTX Layout-to-Render Lab post (https://thereelstack.com/lab/ltx-layout-to-render-blender-blocking), treat this as the proprietary-model sibling: same blocking habit, different renderer. Useful when your pipeline already speaks Seedance, or when you want to A/B the same playblast through both paths.

Honesty note: we haven't run the workflow. If the comfy.org page is slow or gated for you, the X post and the workflow URL above are still the canonical pointers. Credit @ComfyUI.

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Topics: ComfyUI · Seedance · Open-weight video & audio models